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Welcome to Darkmana ![]() Darkmana takes the best elements of today's action-adventure and role playing games and combines them into a marvelous single player experience. In this first chapter, you will find yourself immersed in a complete new world where political power is as strong as a thousand man army. Discover the secret of this powerful liquid known as the Darkmana, partake the plots, explore the world within the rich area-based maps and indulge yourself with unprecedented freedom and power that will surely influence the Preterra's future. Darkmana also offers a rich and complete Toolset that allows you to create your own world. The Darktools have been built to be easy of use for a beginner while offering strong and powerful features to the seasoned ones. You can create your own regions, shape and paint the land, set the climatic conditions, populate the world with characters, structures, items, stories and quests. Creating the world of your dream has never been so easy. To gain access to post on the forums, you need to register an account on Darkmana.com. So sign up now, it's simple to do so and it's free! Shout Box!Darktools Alpha 9.5 Toolset: Jul 29 2008 at 22:32 EST by DarkmanaThis will probably be the last private version before we go public. There are way too many new things included in the tools to enumerate all of them, but the strongest ones are: the minimesh generation from landscape texture, the paths and the landscape heightmap generation. If all goes well (and not too many critical bugs are found), we should be able to go public Beta in about 2 weeks. Darkmana Developper's Blog !!! Website: Jul 18 2008 at 12:09 EST by Darkmanahttp://arainsong.blogspot.com/search/label/Darkmana Ladies and Gentlemen, I have the pleasure to give you this link to the blog of our talented and beloved programmer; Roberto Collina. Please feel free to visit his website and learn more about the mysterious and powerfull world of coding.
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Darkmana project is 1 year old! Calendar: Jun 1 2008 at 21:00 EST by DarkmanaAs of June 1st, 2008, the Darkmana project turned 1 year old. It is crazy how fast time passes by. When you are so deeply involved into a project like this, it is hard to see how big such a "small" project became. Many efforts and long hours have been dedicated to this project and it is far from over. One thing is sure: we are definitely on the right track! The Darktools are almost complete now and we will be launching the Beta phase really soon. As for the game itself, there are still plenty to be discussed and pondered: the Darkmana project stayed true to the story and background, and yet, many things changed and evolved. I would like to thank all the members of our team without whom, this project would have failed a long time ago. It is with such an incredible team that we can see the breath taking results of dedication and hard work!
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ModelED Tutorials Document: May 11 2008 at 13:21 EST by DarkmanaWe just added 4 tutorials for the model editor. It covers the basics of the editor as well as the creation of a static/dynamic models. As usual, these tutorials are available in the Download section.
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Password sent Security: May 10 2008 at 12:26 EST by DarkmanaImportant: there is a bug in the tool that sends the password over email, adding a trailing '='. This equal sign is NOT part of the password, ie: '78a3bn5v=' is in fact '78a3bn5v'. This has been fixed later this morning.
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